![]() The story is clumsier than The Witcher 3’s, but at least it’s mine. There are fewer shocking deaths to spoil than in Game of Thrones, but I can kill any NPC and live with the consequences. The beauty of Skyrim, and of all Elder Scrolls games, comes from things that aren’t planned. My memories of Skyrim are personal, and I let my mind fill in the gaps left by rickety combat and cardboard NPCs. The time spent wandering alone in the wilderness makes the warmth of a tavern seem more welcome. The shocking moments don’t hit with the same ferocity as The Witcher 3, but perhaps that’s a good thing. Classic high-fantasy worlds, full of orcs and dragons and ancient prophecies, are always in peril of being predictable, but Skyrim brings nuance and choice to a 200-hour adventure that constantly makes you feel amazing. Most helpfully, Skyrim is still brilliant.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |